![]() The Giganotosaurus has also been added to the taming calculator (based on the devkit data and no longer on tests). In case you come across big differences, please let us know so we can update the calculator with your input. Both tames are based on tests, so it can happen that your results differ a bit. The bug repellant will make sure that they don’t aggro on you unless you touch them (like taming the Giganto) and the house is incredibly useful for the bat, as it otherwise will fly around like crazy. A helpful tip: use bug repellant and a little house to keep the creatures in. These two creatures are tameable since the latest patch (v221) and both are of the ‘soft-tame’ kind. The Bat and Araneo (Spider) have been added to the taming calculator. This means that both the Quetzalcoatlus (patch v218.0) and the Mosasaurus (patch v219) are now calculated with the original devkit values. This means that the Paraceratherium (patch v215.0) and even the three newest dinos such as Megaloceros, Beelzebufo and Direwolf (patch v216.0) are present in the list for you to be tamed!The taming calculator has been updated with the devkit data up to patch v220.1. To be honest, I just want a reliable way to work out what to put into the 3 Scale values to get reasonably accurate timing from game to real life.The ARK taming calculator is updated to include even the most recently released dinos. Maybe it is purely my server that responds this way, but I would be greatful for people to try and provide any feedback to whether it works or is messed up some way. Link will only last 30 days from this post, will put it somewhere more lasting if there is interest. ![]() To cut things short on this diatribe, I did a load of measurements and put them into an Excel sheet to make it easier to calculate and test. The whole thing seems madness as it could have been done with simply 2 values, however we have what we have. These day and night values are constant, it is how long each game min lasts in real time that changes and this is affected by the three game scales given. This gives 16 hours 35 mins for DAY length So I decided to run a stopwatch and see for myself.īecause of this manual method my times will have fractional differences, but as I cannot find anywhere the actual game creators fixed values this is all I have.Īnyway, with default values (1.0, 1.0, 1.0) I measured the following ġ hour game time during the DAY = 2mins 44 secondsġ hour game time during the NIGHT = 2mins 44 seconds The values did not match the results I was obtaining. These (as far as I know) conform to the three server settings Īnd by default each one was initially set to 1.0 (a floating point value).įrom there it got tricky as I read many conflicting discussions and what values would give. Nitrado show the following names for timing settings in their UI The current map I have tested this on is RAGNAROK.Īt the time of this post my server is on version 264.16 It is UK based (not sure if location will have any ramifications - it shouldn't but who knows). I have read many posts regarding the Day/Night cycle in Ark SE.Īfter doing so I was left more confused than when I started as the values do not seem to match what I am getting on my server.
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